Studies show that a worker's intent to stay at a job is only peripherally linked to their paycheck. Intent to stay is driven by social support structures: A worker's relationship with their manager, co-workers, external validation, and the cohesiveness of their team.
Level Up Your Team Building
Company-wide gaming competitions with no experience required
Directed Gaming Builds Cohesion
Excuse the obvious: Games are fun. In the same way that multi-player games evolved to incentivize cooperation, games evolved to be mentally "sticky." They attract cultural trends and they’re part of an ongoing public conversation. Whereas many learning & development programs struggle with employee activation, you will never have to convince people to play games.
Everyone Games
150 million Americans play video games. Almost all of them play at least three hours a week. Regardless of skill, experience, access, or background, there’s a game for everyone. Gaming is disproportionately popular among people of color. The average gamer has been playing for 13 years. Women 18 years or older represent a significantly greater portion of the game-playing population than boys 18 years old or younger.
Measurable benefits of participation
89%
Have more positive feelings about their co-workers
The CEA Comprehend platform is the best way to build teams in 2021. Read a case study.
98%
Would gladly participate again
We are laser-focused on giving you the most fun experience you have ever had at work.
93%
Communicate with a co-worker they had not met before.
... And 73% report they will continue communicating with at least one new person they met.
72%
Have never played this game before.
No gaming experience required. From competitive games like League of Legends to team challenges in Minecraft, nobody has played everything. Setup is fun and easy.